Woobat

Its habitat is dark forests and caves. It emits ultrasonic waves from its nose to learn about its surroundings.

Types: psychic flying
Latest Pokedex Entry: 151 (Isle Of Armor)

Moves

Name Description
Gust Inflicts regular damage and can hit Poku00e9mon in the air.
Fly User flies high into the air, dodging all attacks, and hits next turn.
Supersonic Confuses the target.
Thunder Wave Paralyzes the target.
Toxic Badly poisons the target, inflicting more damage every turn.
Confusion Has a 10% chance to confuse the target.
Psychic Has a 10% chance to lower the target's Special Defense by one stage.
Double Team Raises the user's evasion by one stage.
Light Screen Reduces damage from special attacks by 50% for five turns.
Reflect Reduces damage from physical attacks by half.
Swift Never misses.
Amnesia Raises the user's Special Defense by two stages.
Dream Eater Only works on sleeping Poku00e9mon. Drains half the damage inflicted to heal the user.
Flash Lowers the target's accuracy by one stage.
Rest User sleeps for two turns, completely healing itself.
Super Fang Inflicts damage equal to half the target's HP.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief Takes the target's item.
Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Protect Prevents any moves from hitting the user this turn.
Giga Drain Drains half the damage inflicted to heal the user.
Endure Prevents the user's HP from lowering below 1 this turn.
Charm Lowers the target's Attack by two stages.
Swagger Raises the target's Attack by two stages and confuses the target.
Steel Wing Has a 10% chance to raise the user's Defense by one stage.
Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Return Power increases with happiness, up to a maximum of 102.
Frustration Power increases as happiness decreases, up to a maximum of 102.
Safeguard Protects the user's field from major status ailments and confusion for five turns.
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.
Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance Changes the weather to rain for five turns.
Psych Up Discards the user's stat changes and copies the target's.
Shadow Ball Has a 20% chance to lower the target's Special Defense by one stage.
Future Sight Hits the target two turns later.
Uproar Forced to use this move for several turns. Poku00e9mon cannot fall asleep in that time.
Heat Wave Has a 10% chance to burn the target.
Torment Prevents the target from using the same move twice in a row.
Flatter Raises the target's Special Attack by one stage and confuses the target.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Taunt For the next few turns, the target can only use damaging moves.
Helping Hand Ally's next move inflicts half more damage.
Trick User and target swap items.
Magic Coat Reflects back the first effect move used on the user this turn.
Knock Off Target drops its held item.
Endeavor Lowers the target's HP to equal the user's.
Skill Swap User and target swap abilities.
Imprison Prevents the target from using any moves that the user also knows.
Secret Power Has a 30% chance to inflict a status effect which depends upon the terrain.
Fake Tears Lowers the target's Special Defense by two stages.
Air Cutter Has an increased chance for a critical hit.
Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Signal Beam Has a 10% chance to confuse the target.
Aerial Ace Never misses.
Calm Mind Raises the user's Special Attack and Special Defense by one stage.
Shock Wave Never misses.
Roost Heals the user by half its max HP.
Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150.
Pluck If target has a berry, inflicts double damage and uses the berry.
Tailwind For three turns, friendly Poku00e9mon have doubled Speed.
U-turn User must switch out after attacking.
Assurance Power is doubled if the target has already received damage this turn.
Embargo Target cannot use held items.
Psycho Shift Transfers the user's major status effect to the target.
Air Slash Has a 30% chance to make the target flinch.
Energy Ball Has a 10% chance to lower the target's Special Defense by one stage.
Nasty Plot Raises the user's Special Attack by two stages.
Psycho Cut Has an increased chance for a critical hit.
Zen Headbutt Has a 20% chance to make the target flinch.
Defog Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Trick Room For five turns, slower Poku00e9mon will act before faster Poku00e9mon.
Captivate Lowers the target's Special Attack by two stages if it's the opposite gender.
Charge Beam Has a 70% chance to raise the user's Special Attack by one stage.
Psyshock Inflicts damage based on the target's Defense, not Special Defense.
Telekinesis Moves have 100% accuracy against the target for three turns.
Synchronoise Hits any Poku00e9mon that shares a type with the user.
Simple Beam Changes the target's ability to Simple.
After You Makes the target act next this turn.
Round Has double power if it's used more than once per turn.
Stored Power Power is higher the more the user's stats have been raised, to a maximum of 31u00d7.
Ally Switch User switches places with the friendly Poku00e9mon opposite it.
Acrobatics Has double power if the user has no held item.
Heart Stamp Has a 30% chance to make the target flinch.
Confide Lowers the target's Special Attack by one stage.
Venom Drench Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
Speed Swap Exchanges the user's Speed with the target's.
Expanding Force Inflicts regular damage with no additional effect.
Dual Wingbeat Inflicts regular damage with no additional effect.