Slakoth

SLAKOTH lolls around for over twenty hours every day. Because it moves so little, it does not need much food. This POKéMON’s sole daily meal consists of just three leaves.

Types: normal
Latest Pokedex Entry: 59 (Blueberry)

Moves

Name Description
Mega Punch Inflicts regular damage with no additional effect.
Fire Punch Has a 10% chance to burn the target.
Ice Punch Has a 10% chance to freeze the target.
Thunder Punch Has a 10% chance to paralyze the target.
Scratch Inflicts regular damage with no additional effect.
Cut Inflicts regular damage with no additional effect.
Mega Kick Inflicts regular damage with no additional effect.
Headbutt Has a 30% chance to make the target flinch.
Body Slam Has a 30% chance to paralyze the target.
Take Down User receives 1/4 the damage it inflicts in recoil.
Double-Edge User receives 1/3 the damage inflicted in recoil.
Flamethrower Has a 10% chance to burn the target.
Ice Beam Has a 10% chance to freeze the target.
Blizzard Has a 10% chance to freeze the target.
Counter Inflicts twice the damage the user received from the last physical hit it took.
Seismic Toss Inflicts damage equal to the user's level.
Strength Inflicts regular damage with no additional effect.
Solar Beam Requires a turn to charge before attacking.
Thunderbolt Has a 10% chance to paralyze the target.
Thunder Has a 30% chance to paralyze the target.
Toxic Badly poisons the target, inflicting more damage every turn.
Mimic Copies the target's last used move.
Double Team Raises the user's evasion by one stage.
Metronome Randomly selects and uses any move in the game.
Fire Blast Has a 10% chance to burn the target.
Amnesia Raises the user's Special Defense by two stages.
Rest User sleeps for two turns, completely healing itself.
Rock Slide Has a 30% chance to make the target flinch.
Slash Has an increased chance for a critical hit.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief Takes the target's item.
Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Protect Prevents any moves from hitting the user this turn.
Feint Attack Never misses.
Mud-Slap Has a 100% chance to lower the target's accuracy by one stage.
Icy Wind Has a 100% chance to lower the target's Speed by one stage.
Endure Prevents the user's HP from lowering below 1 this turn.
False Swipe Cannot lower the target's HP below 1.
Swagger Raises the target's Attack by two stages and confuses the target.
Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Return Power increases with happiness, up to a maximum of 102.
Frustration Power increases as happiness decreases, up to a maximum of 102.
Dynamic Punch Has a 100% chance to confuse the target.
Encore Forces the target to repeat its last used move every turn for 2 to 6 turns.
Pursuit Has double power against, and can hit, Poku00e9mon attempting to switch out.
Metal Claw Has a 10% chance to raise the user's Attack by one stage.
Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance Changes the weather to rain for five turns.
Sunny Day Changes the weather to sunny for five turns.
Shadow Ball Has a 20% chance to lower the target's Special Defense by one stage.
Rock Smash Has a 50% chance to lower the target's Defense by one stage.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Focus Punch If the user takes damage before attacking, the attack is canceled.
Helping Hand Ally's next move inflicts half more damage.
Brick Break Destroys Reflect and Light Screen.
Yawn Target sleeps at the end of the next turn.
Secret Power Has a 30% chance to inflict a status effect which depends upon the terrain.
Slack Off Heals the user by half its max HP.
Crush Claw Has a 50% chance to lower the target's Defense by one stage.
Rock Tomb Has a 100% chance to lower the target's Speed by one stage.
Tickle Lowers the target's Attack and Defense by one stage.
Aerial Ace Never misses.
Bulk Up Raises the user's Attack and Defense by one stage.
Mud Shot Has a 100% chance to lower the target's Speed by one stage.
Covet Takes the target's item.
Shock Wave Never misses.
Water Pulse Has a 20% chance to confuse the target.
Hammer Arm Lowers user's Speed by one stage.
Natural Gift Power and type depend on the held berry.
Fling Throws held item at the target; power depends on the item.
Sucker Punch Only works if the target is about to use a damaging move.
Poison Jab Has a 30% chance to poison the target.
Night Slash Has an increased chance for a critical hit.
Seed Bomb Inflicts regular damage with no additional effect.
X-Scissor Inflicts regular damage with no additional effect.
Shadow Claw Has an increased chance for a critical hit.
Zen Headbutt Has a 20% chance to make the target flinch.
Gunk Shot Has a 30% chance to poison the target.
Captivate Lowers the target's Special Attack by two stages if it's the opposite gender.
Hone Claws Raises the user's Attack and accuracy by one stage.
After You Makes the target act next this turn.
Round Has double power if it's used more than once per turn.
Chip Away Ignores the target's stat modifiers.
Incinerate Destroys the target's held berry.
Retaliate Has double power if a friendly Poku00e9mon fainted last turn.
Work Up Raises the user's Attack and Special Attack by one stage each.
Play Rough Has a 10% chance to lower the target's Attack by one stage.
Confide Lowers the target's Special Attack by one stage.
Power-Up Punch Raises the user's Attack by one stage after inflicting damage.
Throat Chop Prevents the target from using sound-based moves for two turns.