Roaring-moon

It is possible that this is the creature listed as Roaring Moon in an expedition journal that still holds many mysteries.

Types: dragon dark
Latest Pokedex Entry: 397 (Paldea)

Moves

Name Description
Fly User flies high into the air, dodging all attacks, and hits next turn.
Headbutt Has a 30% chance to make the target flinch.
Body Slam Has a 30% chance to paralyze the target.
Take Down User receives 1/4 the damage it inflicts in recoil.
Double-Edge User receives 1/3 the damage inflicted in recoil.
Leer Lowers the target's Defense by one stage.
Bite Has a 30% chance to make the target flinch.
Roar Immediately ends wild battles. Forces trainers to switch Poku00e9mon.
Flamethrower Has a 10% chance to burn the target.
Hydro Pump Inflicts regular damage with no additional effect.
Hyper Beam User foregoes its next turn to recharge.
Fire Spin Prevents the target from fleeing and inflicts damage for 2-5 turns.
Earthquake Inflicts regular damage and can hit Dig users.
Dig User digs underground, dodging all attacks, and hits next turn.
Focus Energy Increases the user's chance to score a critical hit.
Fire Blast Has a 10% chance to burn the target.
Rest User sleeps for two turns, completely healing itself.
Rock Slide Has a 30% chance to make the target flinch.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Protect Prevents any moves from hitting the user this turn.
Scary Face Lowers the target's Speed by two stages.
Outrage Hits every turn for 2-3 turns, then confuses the user.
Endure Prevents the user's HP from lowering below 1 this turn.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Dragon Breath Has a 30% chance to paralyze the target.
Metal Claw Has a 10% chance to raise the user's Attack by one stage.
Sunny Day Changes the weather to sunny for five turns.
Crunch Has a 20% chance to lower the target's Defense by one stage.
Heat Wave Has a 10% chance to burn the target.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Taunt For the next few turns, the target can only use damaging moves.
Brick Break Destroys Reflect and Light Screen.
Knock Off Target drops its held item.
Hyper Voice Inflicts regular damage with no additional effect.
Aerial Ace Never misses.
Dragon Claw Inflicts regular damage with no additional effect.
Dragon Dance Raises the user's Attack and Speed by one stage.
Roost Heals the user by half its max HP.
Tailwind For three turns, friendly Poku00e9mon have doubled Speed.
U-turn User must switch out after attacking.
Dark Pulse Has a 20% chance to make the target flinch.
Night Slash Has an increased chance for a critical hit.
Air Slash Has a 30% chance to make the target flinch.
X-Scissor Inflicts regular damage with no additional effect.
Dragon Pulse Inflicts regular damage with no additional effect.
Dragon Rush Has a 20% chance to make the target flinch.
Giga Impact User foregoes its next turn to recharge.
Shadow Claw Has an increased chance for a critical hit.
Thunder Fang Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
Fire Fang Has a 10% chance to burn the target and a 10% chance to make the target flinch.
Zen Headbutt Has a 20% chance to make the target flinch.
Draco Meteor Lowers the user's Special Attack by two stages after inflicting damage.
Iron Head Has a 30% chance to make the target flinch.
Stone Edge Has an increased chance for a critical hit.
Incinerate Destroys the target's held berry.
Acrobatics Has double power if the user has no held item.
Dragon Tail Ends wild battles. Forces trainers to switch Poku00e9mon.
Hurricane Has a 30% chance to confuse the target.
Snarl Has a 100% chance to lower the target's Special Attack by one stage.
Throat Chop Prevents the target from using sound-based moves for two turns.
Stomping Tantrum Has double power if the user's last move failed.
Jaw Lock Seeds the target after inflicting damage.
Breaking Swipe Lowers the target's Attack by one stage after inflicting damage.
Scale Shot Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Lash Out Inflicts regular damage with no additional effect.