It is possible that this is the creature listed as Roaring Moon in an expedition journal that still holds many mysteries.
| Name | Description |
|---|---|
| Fly | User flies high into the air, dodging all attacks, and hits next turn. |
| Headbutt | Has a 30% chance to make the target flinch. |
| Body Slam | Has a 30% chance to paralyze the target. |
| Take Down | User receives 1/4 the damage it inflicts in recoil. |
| Double-Edge | User receives 1/3 the damage inflicted in recoil. |
| Leer | Lowers the target's Defense by one stage. |
| Bite | Has a 30% chance to make the target flinch. |
| Roar | Immediately ends wild battles. Forces trainers to switch Poku00e9mon. |
| Flamethrower | Has a 10% chance to burn the target. |
| Hydro Pump | Inflicts regular damage with no additional effect. |
| Hyper Beam | User foregoes its next turn to recharge. |
| Fire Spin | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Earthquake | Inflicts regular damage and can hit Dig users. |
| Dig | User digs underground, dodging all attacks, and hits next turn. |
| Focus Energy | Increases the user's chance to score a critical hit. |
| Fire Blast | Has a 10% chance to burn the target. |
| Rest | User sleeps for two turns, completely healing itself. |
| Rock Slide | Has a 30% chance to make the target flinch. |
| Substitute | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Protect | Prevents any moves from hitting the user this turn. |
| Scary Face | Lowers the target's Speed by two stages. |
| Outrage | Hits every turn for 2-3 turns, then confuses the user. |
| Endure | Prevents the user's HP from lowering below 1 this turn. |
| Sleep Talk | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Dragon Breath | Has a 30% chance to paralyze the target. |
| Metal Claw | Has a 10% chance to raise the user's Attack by one stage. |
| Sunny Day | Changes the weather to sunny for five turns. |
| Crunch | Has a 20% chance to lower the target's Defense by one stage. |
| Heat Wave | Has a 10% chance to burn the target. |
| Facade | Power doubles if user is burned, paralyzed, or poisoned. |
| Taunt | For the next few turns, the target can only use damaging moves. |
| Brick Break | Destroys Reflect and Light Screen. |
| Knock Off | Target drops its held item. |
| Hyper Voice | Inflicts regular damage with no additional effect. |
| Aerial Ace | Never misses. |
| Dragon Claw | Inflicts regular damage with no additional effect. |
| Dragon Dance | Raises the user's Attack and Speed by one stage. |
| Roost | Heals the user by half its max HP. |
| Tailwind | For three turns, friendly Poku00e9mon have doubled Speed. |
| U-turn | User must switch out after attacking. |
| Dark Pulse | Has a 20% chance to make the target flinch. |
| Night Slash | Has an increased chance for a critical hit. |
| Air Slash | Has a 30% chance to make the target flinch. |
| X-Scissor | Inflicts regular damage with no additional effect. |
| Dragon Pulse | Inflicts regular damage with no additional effect. |
| Dragon Rush | Has a 20% chance to make the target flinch. |
| Giga Impact | User foregoes its next turn to recharge. |
| Shadow Claw | Has an increased chance for a critical hit. |
| Thunder Fang | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
| Fire Fang | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
| Zen Headbutt | Has a 20% chance to make the target flinch. |
| Draco Meteor | Lowers the user's Special Attack by two stages after inflicting damage. |
| Iron Head | Has a 30% chance to make the target flinch. |
| Stone Edge | Has an increased chance for a critical hit. |
| Incinerate | Destroys the target's held berry. |
| Acrobatics | Has double power if the user has no held item. |
| Dragon Tail | Ends wild battles. Forces trainers to switch Poku00e9mon. |
| Hurricane | Has a 30% chance to confuse the target. |
| Snarl | Has a 100% chance to lower the target's Special Attack by one stage. |
| Throat Chop | Prevents the target from using sound-based moves for two turns. |
| Stomping Tantrum | Has double power if the user's last move failed. |
| Jaw Lock | Seeds the target after inflicting damage. |
| Breaking Swipe | Lowers the target's Attack by one stage after inflicting damage. |
| Scale Shot | Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
| Lash Out | Inflicts regular damage with no additional effect. |