When they vibrate the bumps on their heads, they can make waves in water or earthquake-like vibrations on land.
| Name | Description |
|---|---|
| Growl | Lowers the target's Attack by one stage. |
| Supersonic | Confuses the target. |
| Acid | Has a 10% chance to lower the target's Special Defense by one stage. |
| Hydro Pump | Inflicts regular damage with no additional effect. |
| Surf | Inflicts regular damage and can hit Dive users. |
| Bubble Beam | Has a 10% chance to lower the target's Speed by one stage. |
| Toxic | Badly poisons the target, inflicting more damage every turn. |
| Screech | Lowers the target's Defense by two stages. |
| Double Team | Raises the user's evasion by one stage. |
| Bubble | Has a 10% chance to lower the target's Speed by one stage. |
| Rest | User sleeps for two turns, completely healing itself. |
| Substitute | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Flail | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Protect | Prevents any moves from hitting the user this turn. |
| Sludge Bomb | Has a 30% chance to poison the target. |
| Icy Wind | Has a 100% chance to lower the target's Speed by one stage. |
| Endure | Prevents the user's HP from lowering below 1 this turn. |
| Swagger | Raises the target's Attack by two stages and confuses the target. |
| Attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Sleep Talk | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Return | Power increases with happiness, up to a maximum of 102. |
| Frustration | Power increases as happiness decreases, up to a maximum of 102. |
| Hidden Power | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Rain Dance | Changes the weather to rain for five turns. |
| Rock Smash | Has a 50% chance to lower the target's Defense by one stage. |
| Uproar | Forced to use this move for several turns. Poku00e9mon cannot fall asleep in that time. |
| Hail | Changes the weather to a hailstorm for five turns. |
| Facade | Power doubles if user is burned, paralyzed, or poisoned. |
| Focus Punch | If the user takes damage before attacking, the attack is canceled. |
| Endeavor | Lowers the target's HP to equal the user's. |
| Secret Power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| Hyper Voice | Inflicts regular damage with no additional effect. |
| Weather Ball | If there be weather, this move has doubled power and the weather's type. |
| Muddy Water | Has a 30% chance to lower the target's accuracy by one stage. |
| Bounce | User bounces high into the air, dodging all attacks, and hits next turn. |
| Mud Shot | Has a 100% chance to lower the target's Speed by one stage. |
| Water Pulse | Has a 20% chance to confuse the target. |
| Gastro Acid | Nullifies target's ability until it leaves battle. |
| Aqua Ring | Restores 1/16 of the user's max HP each turn. |
| Earth Power | Has a 10% chance to lower the target's Special Defense by one stage. |
| Power Whip | Inflicts regular damage with no additional effect. |
| Stealth Rock | Causes damage when opposing Poku00e9mon switch in. |
| Sludge Wave | Has a 10% chance to poison the target. |
| After You | Makes the target act next this turn. |
| Round | Has double power if it's used more than once per turn. |
| Echoed Voice | Power increases by 100% for each consecutive use by any friendly Poku00e9mon, to a maximum of 200. |
| Scald | Has a 30% chance to burn the target. |
| Bulldoze | Has a 100% chance to lower the target's Speed by one stage. |
| Confide | Lowers the target's Special Attack by one stage. |
| Venom Drench | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
| Infestation | Prevents the target from fleeing and inflicts damage for 2-5 turns. |