Omastar

A prehistoric POKéMON that died out when its heavy shell made it impossible to catch prey.

Types: rock water
Latest Pokedex Entry: 124 (Crown Tundra)

Moves

Name Description
Bind Prevents the target from fleeing and inflicts damage for 2-5 turns.
Sand Attack Lowers the target's accuracy by one stage.
Headbutt Has a 30% chance to make the target flinch.
Horn Attack Inflicts regular damage with no additional effect.
Horn Drill Causes a one-hit KO.
Body Slam Has a 30% chance to paralyze the target.
Take Down User receives 1/4 the damage it inflicts in recoil.
Double-Edge User receives 1/3 the damage inflicted in recoil.
Pin Missile Hits 2-5 times in one turn.
Leer Lowers the target's Defense by one stage.
Bite Has a 30% chance to make the target flinch.
Supersonic Confuses the target.
Water Gun Inflicts regular damage with no additional effect.
Hydro Pump Inflicts regular damage with no additional effect.
Surf Inflicts regular damage and can hit Dive users.
Ice Beam Has a 10% chance to freeze the target.
Blizzard Has a 10% chance to freeze the target.
Bubble Beam Has a 10% chance to lower the target's Speed by one stage.
Hyper Beam User foregoes its next turn to recharge.
Submission User receives 1/4 the damage it inflicts in recoil.
Seismic Toss Inflicts damage equal to the user's level.
Rock Throw Inflicts regular damage with no additional effect.
Toxic Badly poisons the target, inflicting more damage every turn.
Rage If the user is hit after using this move, its Attack rises by one stage.
Mimic Copies the target's last used move.
Double Team Raises the user's evasion by one stage.
Withdraw Raises the user's Defense by one stage.
Reflect Reduces damage from physical attacks by half.
Bide User waits for two turns, then hits back for twice the damage it took.
Waterfall Has a 20% chance to make the target flinch.
Skull Bash Raises the user's Defense by one stage. User charges for one turn before attacking.
Spike Cannon Hits 2-5 times in one turn.
Constrict Has a 10% chance to lower the target's Speed by one stage.
Rest User sleeps for two turns, completely healing itself.
Rock Slide Has a 30% chance to make the target flinch.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief Takes the target's item.
Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Protect Prevents any moves from hitting the user this turn.
Spikes Scatters Spikes, hurting opposing Poku00e9mon that switch in.
Icy Wind Has a 100% chance to lower the target's Speed by one stage.
Sandstorm Changes the weather to a sandstorm for five turns.
Endure Prevents the user's HP from lowering below 1 this turn.
Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns.
Swagger Raises the target's Attack by two stages and confuses the target.
Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Return Power increases with happiness, up to a maximum of 102.
Frustration Power increases as happiness decreases, up to a maximum of 102.
Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance Changes the weather to rain for five turns.
Crunch Has a 20% chance to lower the target's Defense by one stage.
Ancient Power Has a 10% chance to raise all of the user's stats by one stage.
Rock Smash Has a 50% chance to lower the target's Defense by one stage.
Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Hail Changes the weather to a hailstorm for five turns.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Knock Off Target drops its held item.
Secret Power Has a 30% chance to inflict a status effect which depends upon the terrain.
Dive User dives underwater, dodging all attacks, and hits next turn.
Rock Tomb Has a 100% chance to lower the target's Speed by one stage.
Tickle Lowers the target's Attack and Defense by one stage.
Muddy Water Has a 30% chance to lower the target's accuracy by one stage.
Iron Defense Raises the user's Defense by two stages.
Mud Shot Has a 100% chance to lower the target's Speed by one stage.
Rock Blast Hits 2-5 times in one turn.
Water Pulse Has a 20% chance to confuse the target.
Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150.
Brine Has double power against Poku00e9mon that have less than half their max HP remaining.
Natural Gift Power and type depend on the held berry.
Toxic Spikes Scatters poisoned spikes, poisoning opposing Poku00e9mon that switch in.
Rock Polish Raises the user's Speed by two stages.
Earth Power Has a 10% chance to lower the target's Special Defense by one stage.
Giga Impact User foregoes its next turn to recharge.
Rock Climb Has a 20% chance to confuse the target.
Stone Edge Has an increased chance for a critical hit.
Captivate Lowers the target's Special Attack by two stages if it's the opposite gender.
Stealth Rock Causes damage when opposing Poku00e9mon switch in.
Smack Down Removes any immunity to Ground damage.
Round Has double power if it's used more than once per turn.
Scald Has a 30% chance to burn the target.
Shell Smash Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
Confide Lowers the target's Special Attack by one stage.
Liquidation Has a 20% chance to lower the target's Defense by one stage.
Meteor Beam Inflicts regular damage with no additional effect.