LATIOS has the ability to make its foe see an image of what it has seen or imagines in its head. This POKéMON is intelligent and understands human speech.
| Name | Description |
|---|---|
| Cut | Inflicts regular damage with no additional effect. |
| Fly | User flies high into the air, dodging all attacks, and hits next turn. |
| Body Slam | Has a 30% chance to paralyze the target. |
| Take Down | User receives 1/4 the damage it inflicts in recoil. |
| Double-Edge | User receives 1/3 the damage inflicted in recoil. |
| Roar | Immediately ends wild battles. Forces trainers to switch Poku00e9mon. |
| Surf | Inflicts regular damage and can hit Dive users. |
| Ice Beam | Has a 10% chance to freeze the target. |
| Hyper Beam | User foregoes its next turn to recharge. |
| Solar Beam | Requires a turn to charge before attacking. |
| Thunderbolt | Has a 10% chance to paralyze the target. |
| Thunder Wave | Paralyzes the target. |
| Thunder | Has a 30% chance to paralyze the target. |
| Earthquake | Inflicts regular damage and can hit Dig users. |
| Toxic | Badly poisons the target, inflicting more damage every turn. |
| Confusion | Has a 10% chance to confuse the target. |
| Psychic | Has a 10% chance to lower the target's Special Defense by one stage. |
| Agility | Raises the user's Speed by two stages. |
| Mimic | Copies the target's last used move. |
| Double Team | Raises the user's evasion by one stage. |
| Recover | Heals the user by half its max HP. |
| Light Screen | Reduces damage from special attacks by 50% for five turns. |
| Reflect | Reduces damage from physical attacks by half. |
| Waterfall | Has a 20% chance to make the target flinch. |
| Swift | Never misses. |
| Dream Eater | Only works on sleeping Poku00e9mon. Drains half the damage inflicted to heal the user. |
| Flash | Lowers the target's accuracy by one stage. |
| Psywave | Inflicts damage between 50% and 150% of the user's level. |
| Rest | User sleeps for two turns, completely healing itself. |
| Tri Attack | Has a 20% chance to burn, freeze, or paralyze the target. |
| Substitute | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Protect | Prevents any moves from hitting the user this turn. |
| Mud-Slap | Has a 100% chance to lower the target's accuracy by one stage. |
| Icy Wind | Has a 100% chance to lower the target's Speed by one stage. |
| Outrage | Hits every turn for 2-3 turns, then confuses the user. |
| Sandstorm | Changes the weather to a sandstorm for five turns. |
| Endure | Prevents the user's HP from lowering below 1 this turn. |
| Swagger | Raises the target's Attack by two stages and confuses the target. |
| Fury Cutter | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| Steel Wing | Has a 10% chance to raise the user's Defense by one stage. |
| Attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Sleep Talk | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Return | Power increases with happiness, up to a maximum of 102. |
| Frustration | Power increases as happiness decreases, up to a maximum of 102. |
| Safeguard | Protects the user's field from major status ailments and confusion for five turns. |
| Dragon Breath | Has a 30% chance to paralyze the target. |
| Baton Pass | Allows the trainer to switch out the user and pass effects along to its replacement. |
| Hidden Power | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Twister | Has a 20% chance to make the target flinch. |
| Rain Dance | Changes the weather to rain for five turns. |
| Sunny Day | Changes the weather to sunny for five turns. |
| Psych Up | Discards the user's stat changes and copies the target's. |
| Shadow Ball | Has a 20% chance to lower the target's Special Defense by one stage. |
| Future Sight | Hits the target two turns later. |
| Whirlpool | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| Memento | Lowers the target's Attack and Special Attack by two stages. User faints. |
| Facade | Power doubles if user is burned, paralyzed, or poisoned. |
| Helping Hand | Ally's next move inflicts half more damage. |
| Trick | User and target swap items. |
| Magic Coat | Reflects back the first effect move used on the user this turn. |
| Refresh | Cleanses the user of a burn, paralysis, or poison. |
| Secret Power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| Dive | User dives underwater, dodging all attacks, and hits next turn. |
| Luster Purge | Has a 50% chance to lower the target's Special Defense by one stage. |
| Weather Ball | If there be weather, this move has doubled power and the weather's type. |
| Air Cutter | Has an increased chance for a critical hit. |
| Aerial Ace | Never misses. |
| Dragon Claw | Inflicts regular damage with no additional effect. |
| Calm Mind | Raises the user's Special Attack and Special Defense by one stage. |
| Dragon Dance | Raises the user's Attack and Speed by one stage. |
| Shock Wave | Never misses. |
| Water Pulse | Has a 20% chance to confuse the target. |
| Roost | Heals the user by half its max HP. |
| Natural Gift | Power and type depend on the held berry. |
| Tailwind | For three turns, friendly Poku00e9mon have doubled Speed. |
| Psycho Shift | Transfers the user's major status effect to the target. |
| Heal Block | Prevents target from restoring its HP for five turns. |
| Last Resort | Can only be used after all of the user's other moves have been used. |
| Aura Sphere | Never misses. |
| Air Slash | Has a 30% chance to make the target flinch. |
| Dragon Pulse | Inflicts regular damage with no additional effect. |
| Energy Ball | Has a 10% chance to lower the target's Special Defense by one stage. |
| Giga Impact | User foregoes its next turn to recharge. |
| Shadow Claw | Has an increased chance for a critical hit. |
| Psycho Cut | Has an increased chance for a critical hit. |
| Zen Headbutt | Has a 20% chance to make the target flinch. |
| Defog | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
| Draco Meteor | Lowers the user's Special Attack by two stages after inflicting damage. |
| Captivate | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| Grass Knot | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Charge Beam | Has a 70% chance to raise the user's Special Attack by one stage. |
| Hone Claws | Raises the user's Attack and accuracy by one stage. |
| Power Split | Averages Attack and Special Attack with the target. |
| Wonder Room | All Poku00e9mon's Defense and Special Defense are swapped for 5 turns. |
| Psyshock | Inflicts damage based on the target's Defense, not Special Defense. |
| Telekinesis | Moves have 100% accuracy against the target for three turns. |
| Simple Beam | Changes the target's ability to Simple. |
| Round | Has double power if it's used more than once per turn. |
| Stored Power | Power is higher the more the user's stats have been raised, to a maximum of 31u00d7. |
| Ally Switch | User switches places with the friendly Poku00e9mon opposite it. |
| Heal Pulse | Heals the target for half its max HP. |
| Retaliate | Has double power if a friendly Poku00e9mon fainted last turn. |
| Bulldoze | Has a 100% chance to lower the target's Speed by one stage. |
| Confide | Lowers the target's Special Attack by one stage. |
| Mystical Fire | Has a 100% chance to lower the target's Special Attack by one stage. |
| Laser Focus | Guarantees a critical hit with the user's next move. |
| Liquidation | Has a 20% chance to lower the target's Defense by one stage. |
| Breaking Swipe | Lowers the target's Attack by one stage after inflicting damage. |
| Scale Shot | Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
| Flip Turn | Inflicts regular damage with no additional effect. |
| Dual Wingbeat | Inflicts regular damage with no additional effect. |