Kingler

The large pincer has 10000 hp of crushing power. However, its huge size makes it unwieldy to use.

Types: water
Latest Pokedex Entry: 39 (Isle Of Armor)

Moves

Name Description
Vise Grip Inflicts regular damage with no additional effect.
Guillotine Causes a one-hit KO.
Swords Dance Raises the user's Attack by two stages.
Cut Inflicts regular damage with no additional effect.
Slam Inflicts regular damage with no additional effect.
Stomp Has a 30% chance to make the target flinch.
Headbutt Has a 30% chance to make the target flinch.
Body Slam Has a 30% chance to paralyze the target.
Take Down User receives 1/4 the damage it inflicts in recoil.
Double-Edge User receives 1/3 the damage inflicted in recoil.
Leer Lowers the target's Defense by one stage.
Water Gun Inflicts regular damage with no additional effect.
Hydro Pump Inflicts regular damage with no additional effect.
Surf Inflicts regular damage and can hit Dive users.
Ice Beam Has a 10% chance to freeze the target.
Blizzard Has a 10% chance to freeze the target.
Bubble Beam Has a 10% chance to lower the target's Speed by one stage.
Hyper Beam User foregoes its next turn to recharge.
Strength Inflicts regular damage with no additional effect.
Dig User digs underground, dodging all attacks, and hits next turn.
Toxic Badly poisons the target, inflicting more damage every turn.
Agility Raises the user's Speed by two stages.
Rage If the user is hit after using this move, its Attack rises by one stage.
Mimic Copies the target's last used move.
Double Team Raises the user's evasion by one stage.
Harden Raises the user's Defense by one stage.
Bide User waits for two turns, then hits back for twice the damage it took.
Amnesia Raises the user's Special Defense by two stages.
Bubble Has a 10% chance to lower the target's Speed by one stage.
Crabhammer Has an increased chance for a critical hit.
Rest User sleeps for two turns, completely healing itself.
Rock Slide Has a 30% chance to make the target flinch.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief Takes the target's item.
Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Protect Prevents any moves from hitting the user this turn.
Mud-Slap Has a 100% chance to lower the target's accuracy by one stage.
Icy Wind Has a 100% chance to lower the target's Speed by one stage.
Endure Prevents the user's HP from lowering below 1 this turn.
False Swipe Cannot lower the target's HP below 1.
Swagger Raises the target's Attack by two stages and confuses the target.
Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Return Power increases with happiness, up to a maximum of 102.
Frustration Power increases as happiness decreases, up to a maximum of 102.
Metal Claw Has a 10% chance to raise the user's Attack by one stage.
Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance Changes the weather to rain for five turns.
Ancient Power Has a 10% chance to raise all of the user's stats by one stage.
Rock Smash Has a 50% chance to lower the target's Defense by one stage.
Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Hail Changes the weather to a hailstorm for five turns.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Superpower Lowers the user's Attack and Defense by one stage after inflicting damage.
Brick Break Destroys Reflect and Light Screen.
Knock Off Target drops its held item.
Secret Power Has a 30% chance to inflict a status effect which depends upon the terrain.
Dive User dives underwater, dodging all attacks, and hits next turn.
Mud Sport Halves all Electric-type damage.
Rock Tomb Has a 100% chance to lower the target's Speed by one stage.
Iron Defense Raises the user's Defense by two stages.
Mud Shot Has a 100% chance to lower the target's Speed by one stage.
Water Pulse Has a 20% chance to confuse the target.
Hammer Arm Lowers user's Speed by one stage.
Brine Has double power against Poku00e9mon that have less than half their max HP remaining.
Natural Gift Power and type depend on the held berry.
Fling Throws held item at the target; power depends on the item.
X-Scissor Inflicts regular damage with no additional effect.
Giga Impact User foregoes its next turn to recharge.
Captivate Lowers the target's Special Attack by two stages if it's the opposite gender.
Hone Claws Raises the user's Attack and accuracy by one stage.
Wide Guard Prevents any multi-target moves from hitting friendly Poku00e9mon this turn.
Round Has double power if it's used more than once per turn.
Ally Switch User switches places with the friendly Poku00e9mon opposite it.
Scald Has a 30% chance to burn the target.
Quash Makes the target act last this turn.
Razor Shell Has a 50% chance to lower the target's Defense by one stage.
Confide Lowers the target's Special Attack by one stage.
High Horsepower Inflicts regular damage with no additional effect.
Brutal Swing Inflicts regular damage with no additional effect.
Stomping Tantrum Has double power if the user's last move failed.
Liquidation Has a 20% chance to lower the target's Defense by one stage.