Guzzlord

It has gobbled mountains and swallowed whole buildings, according to reports. It’s one of the Ultra Beasts.

Types: dark dragon
Latest Pokedex Entry: 399 (Updated Alola)

Moves

Name Description
Mega Punch Inflicts regular damage with no additional effect.
Stomp Has a 30% chance to make the target flinch.
Mega Kick Inflicts regular damage with no additional effect.
Body Slam Has a 30% chance to paralyze the target.
Thrash Hits every turn for 2-3 turns, then confuses the user.
Bite Has a 30% chance to make the target flinch.
Flamethrower Has a 10% chance to burn the target.
Hyper Beam User foregoes its next turn to recharge.
Dragon Rage Inflicts 40 points of damage.
Earthquake Inflicts regular damage and can hit Dig users.
Toxic Badly poisons the target, inflicting more damage every turn.
Double Team Raises the user's evasion by one stage.
Fire Blast Has a 10% chance to burn the target.
Amnesia Raises the user's Special Defense by two stages.
Rest User sleeps for two turns, completely healing itself.
Rock Slide Has a 30% chance to make the target flinch.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief Takes the target's item.
Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Protect Prevents any moves from hitting the user this turn.
Sludge Bomb Has a 30% chance to poison the target.
Outrage Hits every turn for 2-3 turns, then confuses the user.
Endure Prevents the user's HP from lowering below 1 this turn.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Return Power increases with happiness, up to a maximum of 102.
Frustration Power increases as happiness decreases, up to a maximum of 102.
Iron Tail Has a 30% chance to lower the target's Defense by one stage.
Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.
Crunch Has a 20% chance to lower the target's Defense by one stage.
Stockpile Stores energy up to three times for use with Spit Up and Swallow.
Swallow Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Heat Wave Has a 10% chance to burn the target.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Brick Break Destroys Reflect and Light Screen.
Knock Off Target drops its held item.
Rock Tomb Has a 100% chance to lower the target's Speed by one stage.
Iron Defense Raises the user's Defense by two stages.
Dragon Claw Inflicts regular damage with no additional effect.
Shock Wave Never misses.
Hammer Arm Lowers user's Speed by one stage.
Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150.
Payback Power is doubled if the target has already moved this turn.
Fling Throws held item at the target; power depends on the item.
Wring Out Power increases against targets with more HP remaining, up to a maximum of 121 power.
Gastro Acid Nullifies target's ability until it leaves battle.
Last Resort Can only be used after all of the user's other moves have been used.
Magnet Rise User is immune to Ground moves and effects for five turns.
Poison Jab Has a 30% chance to poison the target.
Dark Pulse Has a 20% chance to make the target flinch.
Dragon Pulse Inflicts regular damage with no additional effect.
Dragon Rush Has a 20% chance to make the target flinch.
Drain Punch Drains half the damage inflicted to heal the user.
Giga Impact User foregoes its next turn to recharge.
Shadow Claw Has an increased chance for a critical hit.
Draco Meteor Lowers the user's Special Attack by two stages after inflicting damage.
Iron Head Has a 30% chance to make the target flinch.
Stone Edge Has an increased chance for a critical hit.
Wide Guard Prevents any multi-target moves from hitting friendly Poku00e9mon this turn.
Smack Down Removes any immunity to Ground damage.
Sludge Wave Has a 10% chance to poison the target.
Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.
Round Has double power if it's used more than once per turn.
Bulldoze Has a 100% chance to lower the target's Speed by one stage.
Dragon Tail Ends wild battles. Forces trainers to switch Poku00e9mon.
Dual Chop Hits twice in one turn.
Heat Crash Power is higher when the user weighs more than the target, up to a maximum of 120.
Steamroller Has a 30% chance to make the target flinch.
Snarl Has a 100% chance to lower the target's Special Attack by one stage.
Belch Can only be used after the user has eaten a berry.
High Horsepower Inflicts regular damage with no additional effect.
Brutal Swing Inflicts regular damage with no additional effect.
Stomping Tantrum Has double power if the user's last move failed.
Steel Roller Inflicts regular damage with no additional effect.
Lash Out Inflicts regular damage with no additional effect.
Corrosive Gas Inflicts regular damage with no additional effect.