Drakloak

It’s capable of flying faster than 120 mph. It battles alongside Dreepy and dotes on them until they successfully evolve.

Types: dragon ghost
Latest Pokedex Entry: 306 (Paldea)

Moves

Name Description
Take Down User receives 1/4 the damage it inflicts in recoil.
Double-Edge User receives 1/3 the damage inflicted in recoil.
Bite Has a 30% chance to make the target flinch.
Flamethrower Has a 10% chance to burn the target.
Hydro Pump Inflicts regular damage with no additional effect.
Surf Inflicts regular damage and can hit Dive users.
Thunderbolt Has a 10% chance to paralyze the target.
Thunder Wave Paralyzes the target.
Thunder Has a 30% chance to paralyze the target.
Agility Raises the user's Speed by two stages.
Quick Attack Inflicts regular damage with no additional effect.
Night Shade Inflicts damage equal to the user's level.
Light Screen Reduces damage from special attacks by 50% for five turns.
Reflect Reduces damage from physical attacks by half.
Fire Blast Has a 10% chance to burn the target.
Swift Never misses.
Rest User sleeps for two turns, completely healing itself.
Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief Takes the target's item.
Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Protect Prevents any moves from hitting the user this turn.
Lock-On Ensures that the user's next move will hit the target.
Outrage Hits every turn for 2-3 turns, then confuses the user.
Endure Prevents the user's HP from lowering below 1 this turn.
Steel Wing Has a 10% chance to raise the user's Defense by one stage.
Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.
Sunny Day Changes the weather to sunny for five turns.
Shadow Ball Has a 20% chance to lower the target's Special Defense by one stage.
Beat Up Hits once for every conscious Poku00e9mon the trainer has.
Will-O-Wisp Burns the target.
Facade Power doubles if user is burned, paralyzed, or poisoned.
Helping Hand Ally's next move inflicts half more damage.
Dive User dives underwater, dodging all attacks, and hits next turn.
Astonish Has a 30% chance to make the target flinch.
Dragon Dance Raises the user's Attack and Speed by one stage.
Brine Has double power against Poku00e9mon that have less than half their max HP remaining.
U-turn User must switch out after attacking.
Assurance Power is doubled if the target has already received damage this turn.
Last Resort Can only be used after all of the user's other moves have been used.
Dragon Pulse Inflicts regular damage with no additional effect.
Dragon Rush Has a 20% chance to make the target flinch.
Draco Meteor Lowers the user's Special Attack by two stages after inflicting damage.
Double Hit Hits twice in one turn.
Round Has double power if it's used more than once per turn.
Ally Switch User switches places with the friendly Poku00e9mon opposite it.
Scald Has a 30% chance to burn the target.
Hex Has double power if the target has a major status ailment.
Acrobatics Has double power if the user has no held item.
Dragon Tail Ends wild battles. Forces trainers to switch Poku00e9mon.
Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Infestation Prevents the target from fleeing and inflicts damage for 2-5 turns.
Psychic Fangs Destroys Reflect and Light Screen.
Breaking Swipe Lowers the target's Attack by one stage after inflicting damage.