It washes its face regularly to keep the coin on its forehead spotless. It doesn’t get along with Galarian Meowth.
| Name | Description |
|---|---|
| Pay Day | Scatters money on the ground worth five times the user's level. |
| Scratch | Inflicts regular damage with no additional effect. |
| Cut | Inflicts regular damage with no additional effect. |
| Headbutt | Has a 30% chance to make the target flinch. |
| Body Slam | Has a 30% chance to paralyze the target. |
| Take Down | User receives 1/4 the damage it inflicts in recoil. |
| Double-Edge | User receives 1/3 the damage inflicted in recoil. |
| Tail Whip | Lowers the target's Defense by one stage. |
| Bite | Has a 30% chance to make the target flinch. |
| Growl | Lowers the target's Attack by one stage. |
| Water Gun | Inflicts regular damage with no additional effect. |
| Bubble Beam | Has a 10% chance to lower the target's Speed by one stage. |
| Thunderbolt | Has a 10% chance to paralyze the target. |
| Thunder Wave | Paralyzes the target. |
| Thunder | Has a 30% chance to paralyze the target. |
| Dig | User digs underground, dodging all attacks, and hits next turn. |
| Toxic | Badly poisons the target, inflicting more damage every turn. |
| Hypnosis | Puts the target to sleep. |
| Agility | Raises the user's Speed by two stages. |
| Rage | If the user is hit after using this move, its Attack rises by one stage. |
| Mimic | Copies the target's last used move. |
| Screech | Lowers the target's Defense by two stages. |
| Double Team | Raises the user's evasion by one stage. |
| Defense Curl | Raises user's Defense by one stage. |
| Bide | User waits for two turns, then hits back for twice the damage it took. |
| Swift | Never misses. |
| Skull Bash | Raises the user's Defense by one stage. User charges for one turn before attacking. |
| Amnesia | Raises the user's Special Defense by two stages. |
| Dream Eater | Only works on sleeping Poku00e9mon. Drains half the damage inflicted to heal the user. |
| Flash | Lowers the target's accuracy by one stage. |
| Fury Swipes | Hits 2-5 times in one turn. |
| Rest | User sleeps for two turns, completely healing itself. |
| Slash | Has an increased chance for a critical hit. |
| Substitute | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Thief | Takes the target's item. |
| Nightmare | Target loses 1/4 its max HP every turn as long as it's asleep. |
| Snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Flail | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Spite | Lowers the PP of the target's last used move by 4. |
| Protect | Prevents any moves from hitting the user this turn. |
| Feint Attack | Never misses. |
| Mud-Slap | Has a 100% chance to lower the target's accuracy by one stage. |
| Zap Cannon | Has a 100% chance to paralyze the target. |
| Icy Wind | Has a 100% chance to lower the target's Speed by one stage. |
| Detect | Prevents any moves from hitting the user this turn. |
| Endure | Prevents the user's HP from lowering below 1 this turn. |
| Charm | Lowers the target's Attack by two stages. |
| False Swipe | Cannot lower the target's HP below 1. |
| Swagger | Raises the target's Attack by two stages and confuses the target. |
| Attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Sleep Talk | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Return | Power increases with happiness, up to a maximum of 102. |
| Frustration | Power increases as happiness decreases, up to a maximum of 102. |
| Pain Split | Sets the user's and targets's HP to the average of their current HP. |
| Iron Tail | Has a 30% chance to lower the target's Defense by one stage. |
| Metal Claw | Has a 10% chance to raise the user's Attack by one stage. |
| Hidden Power | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Rain Dance | Changes the weather to rain for five turns. |
| Sunny Day | Changes the weather to sunny for five turns. |
| Psych Up | Discards the user's stat changes and copies the target's. |
| Shadow Ball | Has a 20% chance to lower the target's Special Defense by one stage. |
| Fake Out | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| Uproar | Forced to use this move for several turns. Poku00e9mon cannot fall asleep in that time. |
| Torment | Prevents the target from using the same move twice in a row. |
| Facade | Power doubles if user is burned, paralyzed, or poisoned. |
| Taunt | For the next few turns, the target can only use damaging moves. |
| Helping Hand | Ally's next move inflicts half more damage. |
| Assist | Randomly selects and uses one of the trainer's other Poku00e9mon's moves. |
| Knock Off | Target drops its held item. |
| Endeavor | Lowers the target's HP to equal the user's. |
| Snatch | Steals the target's move, if it's self-targeted. |
| Secret Power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| Hyper Voice | Inflicts regular damage with no additional effect. |
| Fake Tears | Lowers the target's Special Defense by two stages. |
| Odor Sleuth | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| Aerial Ace | Never misses. |
| Covet | Takes the target's item. |
| Shock Wave | Never misses. |
| Water Pulse | Has a 20% chance to confuse the target. |
| Natural Gift | Power and type depend on the held berry. |
| Feint | Hits through Protect and Detect. |
| U-turn | User must switch out after attacking. |
| Payback | Power is doubled if the target has already moved this turn. |
| Assurance | Power is doubled if the target has already received damage this turn. |
| Punishment | Power increases against targets with more raised stats, up to a maximum of 200. |
| Last Resort | Can only be used after all of the user's other moves have been used. |
| Dark Pulse | Has a 20% chance to make the target flinch. |
| Night Slash | Has an increased chance for a critical hit. |
| Seed Bomb | Inflicts regular damage with no additional effect. |
| Power Gem | Inflicts regular damage with no additional effect. |
| Nasty Plot | Raises the user's Special Attack by two stages. |
| Shadow Claw | Has an increased chance for a critical hit. |
| Gunk Shot | Has a 30% chance to poison the target. |
| Captivate | Lowers the target's Special Attack by two stages if it's the opposite gender. |
| Hone Claws | Raises the user's Attack and accuracy by one stage. |
| Foul Play | Calculates damage with the target's attacking stat. |
| Round | Has double power if it's used more than once per turn. |
| Echoed Voice | Power increases by 100% for each consecutive use by any friendly Poku00e9mon, to a maximum of 200. |
| Retaliate | Has double power if a friendly Poku00e9mon fainted last turn. |
| Work Up | Raises the user's Attack and Special Attack by one stage each. |
| Snarl | Has a 100% chance to lower the target's Special Attack by one stage. |
| Play Rough | Has a 10% chance to lower the target's Attack by one stage. |
| Confide | Lowers the target's Special Attack by one stage. |
| Throat Chop | Prevents the target from using sound-based moves for two turns. |
| Lash Out | Inflicts regular damage with no additional effect. |